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Moonlight Mansion - Lead Environnement Artist

Moonlight Mansion is a horror game made by 15 people form UQAT in Montréal. We had 2 months to complete this game that was our last project for University. I have been task to be the lead on the environnement of the project. I mostly work with 8 others artists to build this game. I also work in pair with de design team like level designer to make sure the level would be interesting.

For my part in the art departement, I work on the modular part of the level and a some props like the room. We follow the pre-production made by the original team.

Gameplay Trailer of the game

Mansion entrance - In game

Mansion entrance - In game

library - In game

library - In game

Gameplay Mansion entrance

Gameplay Mansion entrance

High poly - Fireplace Modular - Blender

High poly - Fireplace Modular - Blender

High poly - Master bed - Blender

High poly - Master bed - Blender

High poly - Kid bed - Blender

High poly - Kid bed - Blender

High poly - Doorframe Modular

High poly - Doorframe Modular

High poly - Ceiling modular

High poly - Ceiling modular

Ceiling texture made by myself - Substance Painter

Ceiling texture made by myself - Substance Painter

I did the textures on the globe. The globe was made by Amélie Roy. We add the dirt in Unreal with a Master Material

I did the textures on the globe. The globe was made by Amélie Roy. We add the dirt in Unreal with a Master Material